Spooky Riot Girl Tristana


Spooky Riot Girl Tristana

I wanted to imagine Riot Girl Tristana but spookier and just a bit more human.
I also used this to practice making stylized textures in substance painter. I used several references from Valorant and Fortnite to get a certain look I was going for. It was a lot of fun and I hope I can do this again for future games! I was also able to try out AccuRig for the first time by creating a quick rig but ultimately I still had to touch up the weights in blender. Overall this project was a lot of work but I enjoyed the process deeply.
Happy Halloween!

High Poly sculpted in Zbrush
Low Poly (retopo) in Maya
UVs made in Maya
Textures made in Substance Painter
Rigged in AccuRig / Blender
Rendered in Marmoset Toolbag
Post work done in Photoshop

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