Character made from a sculpt I wanted to translate into a Game Ready Model.
Fully textured and Rigged. I wanted to try a more stylized character this time.
I decided to render with the intention of showing a less polished "in-game" view.
Just kidding I rendered it in Marmoset.
Sculpted in Zbrush
Retopo in Maya
Textured in Substance Painter
Rigged / Posed Blender
Rendered in Marmoset