Sawer
Base Textured

Base Textured

Low Poly

Low Poly

High Poly Sculpt

High Poly Sculpt

Sawer

Sawer

Character made from a sculpt I wanted to translate into a Game Ready Model.
Fully textured and Rigged. I wanted to try a more stylized character this time.
I decided to render with the intention of showing a less polished "in-game" view.
Just kidding I rendered it in Marmoset.

Sculpted in Zbrush
Retopo in Maya
Textured in Substance Painter
Rigged / Posed Blender
Rendered in Marmoset

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